Hi everyone! I’m having an issue running my project in an iPad 4th gen with iOS 10.3.3. Everything but the Tiles is showing, the tiles appear only a black square instead. I’ve tested on an iphone 7 with iOS 12 and works fine. Also tried on android and HTML5 and everything seems ok.
The texture is a PNG (4690 x 2560) with alpha channel, I’ve tried a JPG without sucess. Maybe the texture size? The BunnyMark sample works fine with “use_tilemap” flag…
There is only one Tilemap with the same dimensions of Stage.
Here is the code used to load the BitmapData:
var bmpData:BitmapData = Assets.getBitmapData("assets/images/tile_sheet.png");
var scaledW:Float = Scaler.scaleX(4690);
var scaledH:Float = Scaler.scaleY(2560);
var scaledBmpData = new BitmapData(Std.int(scaledW), Std.int(scaledH), true, 0x00000000);
var matrix:Matrix = new Matrix();
matrix.scale(scaledW / 4690, scaledH / 2560);
scaledBmpData.draw(bmpData, matrix);
tileset = new Tileset(scaledBmpData);
MAIN_MENU = tileset.addRect(new Rectangle(0, 0, Scaler.scaleX(1440), Scaler.scaleY(2560)));
CARDS = [];
var offsetX:Float = Scaler.scaleX(1440);
var cardW:Float = Scaler.scaleX(250);
var cardH:Float = Scaler.scaleY(357);
for (i in 0...57)
{
var x:Float = offsetX + cardW * Std.int(i % 13);
var y:Float = cardH * Std.int(i / 13);
CARDS.push(tileset.addRect(new Rectangle(x, y, cardW, cardH)));
}
INDICATOR = tileset.addRect(new Rectangle(Scaler.scaleX(2690), Scaler.scaleY(1429), Scaler.scaleX(122), Scaler.scaleY(140)));
BTN_GREEN_DOWN = tileset.addRect(new Rectangle(Scaler.scaleX(1440), Scaler.scaleY(1785), Scaler.scaleX(839), Scaler.scaleY(209)));
…
Thank you in advance.