I’ve been toggling between StageDisplayState.NORMAL and StageDisplayState.FULL_SCREEN_INTERACTIVE. In flash, as soon as I use Lib.current.stage.displayState = StageDisplayState.NORMAL; when I refer to Lib.current.stage.stageWidth, I get the updated width (so the width outside fullscreen). However, when testing on Windows, using this still refers to the old stageWidth (so the stageWidth while in fullscreen.
Can anyone confirm / deny this, and have I done anything wrong by referring instantly?