HTML5 vsync="true" vs "false"

Actually I see no difference.
What exactly it does?
Also me tween animations are not super smooth, however I have stable FPS.
Does’t it related somehow to this option?
I have fps="0" in project file

I believe that vsync is currently always enabled in HTML5

Using requestAnimationFrame is important for smooth performance – I’ve tried without and it looked much worse

So we currently have a vsync=true behavior always with HTML5

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