Actually I see no difference.
What exactly it does?
Also me tween animations are not super smooth, however I have stable FPS.
Does’t it related somehow to this option?
I have fps="0"
in project file
I believe that vsync is currently always enabled in HTML5
Using requestAnimationFrame
is important for smooth performance – I’ve tried without and it looked much worse
So we currently have a vsync=true behavior always with HTML5
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