So, I’m trying to switch my target from flash to html5 for my game.
And so far, I get good results.
I’m impressed because this conversion didn’t work out well for any of my previous projects.
I just see one issue.
When using tilesheet.draw, drawing to negative coordinates doesn’t seem to work in html5.
It works just fine when targeting flash or windows.
It’s not a big issue, I abvioulsy know how to work around the issue, but I want to know if it’s worst it.
Is there any chance this difference might be fixed soon?