in html I initialize with
lime.embed (“openfl-content”, 512, 512);
so Stage.new is called with color = null.
Each render cycle I call
GL.clearColor( 0.0, 0.0, 0.0, 0.0);
GL.clear(GL.COLOR_BUFFER_BIT | GL.DEPTH_BUFFER_BIT);
I’d tweaked DOMRenderer.render() from
element.style.background = stage.__colorString;
element.style.background = if(stage.__transparent) “transparent” else stage.__colorString;
This worked for the previous release of Lime/OpenFL, but for the current release the background of the render is a solid black, ie no transparency.
Has anything changed in the way transparency is handled?