the followoing scenario:
Imagine a sprite01. This sprite01 has a scrollRect. It also has a child, let’s name it childSprite. When I scroll sprite01 back and forth, the position of childSprite is always identical, as sprite01 itself has not been moved itself (only its displayed sector is).
How can I determine the actual position of childSprite in respect of its scrolled parent sprite(s) WITHOUT determining all scrollRect.x/ scrollRect.y values of ALL of its parents (which actuall can be more than just one scrolled sprite)?