I’m currently stuck with trying to make a successful build for Google Play. I signed my app and made a release build (actually I’ve tried many different builds for different architectures) and I keep on getting a warning when trying to upload my APK to Google Play console:
Unoptimized APK Warning: This APK results in unused code and resources being sent to users. Your app could be smaller if you used the Android App Bundle. By not optimizing your app for device configurations, your app is larger to download and install on users' devices than it needs to be. Larger apps see lower install success rates and take up storage on users' devices. Resolution: Use the Android App Bundle to automatically optimize for device configurations, or manage it yourself with multiple APKs.
Now I have no idea how to make an optimized APK or a bundle now. I could find the
gradlew and the
build.gradle files in the
/bin/ folder, tried running it, got a success message, and still - don’t have an optimized APK anywhere to be found.
Can anyone tell me what I’m missing? I’ve tried looking for docs in OpenFL related searches and found nothing to help me with this problem.