I am interested in adding some simple rectangular bounding boxes to an animation, I have seen that DataParser.hx and ObjectDataParser.hx files are supposed to be able to parse different types of bounding boxes from a .json file but if I export my animations from directly Dragon Bones it doesn’t include any information for those purposes.
I don’t know if I have to add that info directly to Dragon Bones program using “import data” inside the program?
Or if I have to add that info using OpenFLFactory.factory.parseDragonBonesData method?
Dragon Bones Pro 5.6
Dragon Bones lib 5.1.1