How many people are in the OpenFL maintenance team? Will OpenFL continue to be maintained and updated?

How many people are in the OpenFL maintenance team? Will OpenFL continue to be maintained and updated?

The neighboring company is still maintaining and updating the air SDK,
I think OpenFL will continue to be maintained and updated, right

These are “members” of the OpenFL Github team, but there are more not mentioned here that are active contributors to code:

For a brief bit of history, @singmajesty (Joshua Granick) was the original creator of OpenFL, and still plays an active part. @Dimensionscape (Chris Speciale) takes more of a lead now (if I’ve gauged that right), contributing heavily to code, and @joshtynjala (Josh Tynjala) is one of the most active code contributors. Josh is also the creator of Feathers UI.

You can see the principle team’s mugshots in all their beauty here :grin:

It should be noted there’s a whole ecosystem behind OpenFL and within Haxe, that these guys and many others have taken under their wing. Many have their origins in AS3 and were beautifully ported over to Haxe, where they continued to be advanced. Things like Away3D, Starling, Dragonbones, Robotlegs, and of course Feathers UI.

For OpenFL, in the last 12 months 8 contributors committed more than 15,500 lines of code in 260 commits.
The other projects in the ecosystem also saw a lot of activity, but rather than going through every detail, perhaps go have a look on Github, the data is all there.

Thank you for your answer. It’s evident that everyone is very proactive, which is great