I havn’t seen any camera class or the like and am not sure how to handle this in OpenFL. Is there some easy way to move the screen or shift everything being rendered without having to manually do some weird entity things?
When you move a
DisplayObjectContainer, all of its children move too. So all you need to do is put your game world in a single container, and then move the container.
Note that you can’t instantiate
DisplayObjectContainer directly (at least not if you’re targeting Flash), so you’ll want to use the