Hello guys I am looking to better understand the preferred code exection path (if there are differences) when targeting the Web.
To that end, the first question is, how does ofl.npm instantiate the application chrome from a call of
class App extends Sprite
, ie there must be a static initializer that is included, where is this in the OFL source? Is said static/library initializer that initiates the canvas, common to the ofl.npm.web ofl.haxelib.web dists?
Where is the chrome/canvas/webgl {initialization,entry point,architecture description,documentation} and is it the same when building using ofl.npm or ofl.haxelib?