I would like to ask if there is a way to change the coordinate system of my screen. I am working on stage3D and because of the OpenGL(compiling for desktop), the viewport by default is at the bottom left corner. I created a camera, and an orthographic projection. I managed to reverse it, making it top left, but now the y value of each object must decrement to make it go down (unlike flash where it must increment). Is there a way to make the viewport exactly like flash.
I have achieved: