I used lime’s example TextRendering to get the wrong picture.
for(i in 0...text.length)
__hbBuffer.add(text.charCodeAt(i),i);
//__hbBuffer.addUTF8(text, 0, -1);
I modified the implementation of 144 lines of TextLayout and can display Chinese normally.
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Do you see any performance difference?
Does it work if you use addUTF16
instead?
Do you need this on all platforms or only some platforms?
Thanks
Currently I only need to use this in Android / IOS. Performance has not changed much.