so i was doing a haxe tutoriel and i was trying to do animations but i did the exact same code but it didnt work and just shows this
help
so i was doing a haxe tutoriel and i was trying to do animations but i did the exact same code but it didnt work and just shows this
help
You don’t give enough details to expect help.
If it’s a haxeflixel tutorial, you should have more chances in haxeflixel forum. But please give the name or link of the tutorial (or show the code) + haxe/openfl/flixel versions.
sorry, here is the code. also my haxe version is 4.0.2 and lime is 4.9.0
package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.animation.FlxAnimation;
import flixel.system.FlxAssets.FlxGraphicAsset;
import flixel.system.FlxSplash;
import flixel.text.FlxText;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
class PlayState extends FlxState
{
var spritesheet:FlxSprite;
var text:FlxText;
override public function create():Void
{
super.create();
text = new FlxText(0, 0, 300);
add(text);
spritesheet = new FlxSprite();
spritesheet.loadGraphic(AssetPaths.picturewalk_thumb_1__png, true, 512, 384);
spritesheet.animation.add("walk", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], 5, true);
add(spritesheet);
spritesheet.animation.play("walk");
}
override public function update(elapsed:Float)
{
super.update(elapsed);
}
}
Flixel and openfl version?
Also, it seems you’re targeting HTML5 so there might be some debug output in your browsers console that might shed a light into this. From the screenshot I just can guess but I think it’s FireFox and you can access the developer console using the F12 key.
flixel: 4.9.0 openfl: 9.1.0
Maybe it’s because you placed the animation that should play after the add?