Is there a guide somewhere that outlines the general process and all the tools, libraries, etc. needed and recommended to make an OpenFl based iOS app or macOS app that’ll be accepted by Apple.
I’ve seen discussions and announcements of several OPenFl based iOS apps that made it or there was an attempt to make it in the app store so obviously it can be done. I’ve also seen references to an Xcode template and actually using Xcode.
- What is a Xcode template and is Xcode a necessary part of the process?
- To what extent is knowledge of Object C necessary or helpful?
- To what extent is knowledge of Swift necessary or helpful?
- Is it possible to use iOs and macOS class libraries?
Thanks in advance!