I’m trying to use both of these on android but they don’t appear to be working?
I’m using the latest openfl and lime
These are not supported yet – we need to do some additional work before they are ready again
Sorry for the wait
2 Likes
Was facing the same issue. Thought it was available on all platforms, as stated by the openfl API reference page, until I searched the forum
Do you have any idea on when it could be available on openfl “next”?
1 Like
any work arounds for android in the meantime?
Its whats holding back my android release.
Yes for android you can use a custom Shader
And now I need this too.
Same for Windows, I guess all native platforms.
I was curious, is this why starling filters are not working properly?
Running into the same problem in my framework. I had to display filters for all native platforms when it comes to my Button class.
1 Like