FreeFrameGL & Video on cpp target

I read video may be coming so my general question is, would spout2 sort of interconnect (or newtek ndi the new standard for moving video across pipes)be possible and also does anyone know the easiest way that could happen ? I have been looking at direct cpp calls to try and freeframegl but there’s some problem with the gl context I’m not seeing and I don’t really know what I’m doing so probably not getting instantiation going properly. Any ideas ?
I was looking at

Maybe try it with a Lime “HelloWorld” or “SimpleImage” sample first? Then you should have full control over GL rendering

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