Font work on neko target, dont work on flash target

use this:

<assets path="assets/fonts" rename="fonts" />

TextFormat(Assets.getFont("fonts/Snowstorm.otf").fontName

but dont work on flash target…

photo

If you trace the fontName, what do you get?

got this “Snowstorm”, my font is Snowstorm.otf

You get “Snowstorm” in both flash and neko or only neko?

both trace gets “Snowstorm”

Did you set textField.embedFonts = true?

when _textField.embedFonts = true; the textField does not display in flash; works well/same in neko

Odd, but it’s still a step in the right direction. Flash won’t display embedded fonts without embedFonts = true, even if you do everything else right.

Another thing to check is whether the AddingText sample project works. Run openfl create AddingText, then compile that project for Flash. If it works, swap in Snowstorm and see if it still works.