Font positioned differently on ios

It appears that openFL recreates one of my big Flash bugbears, in that it displays text at a different height between mac & pc (actually I’ve not got a mac, but I’m seeing the issue on iOS and expect it would be the same on mac desktop.)

I can find a work around for this project, but is there any way to test/adjust for it? (bearing in mind, that I’m currently positioning the text based on its textHeight property.

Perhaps testing this PR would help?

U can * 0.185 to true position for ios