need help with font rendering. On flash target i see nearly good looking (not as good as i want, but ok), but on neko and cpp, i see totaly pixelated letters.
Oh, gotcha. There was an over-multiplication of alpha issue with Cairo text that was just fixed and released in the new version of Lime yesterday. Give it a try and see if that resolves it for you
HTML5 canvas has input text support, we need to port this to a shared code implementation so that input text is more general, and not renderer specific.