Hello. For flash target, openfl.display.BitmapData
is instead flash.display.BitmapData
:
var bitmapData = new openfl.display.BitmapData(500, 500, false, 0x00000000);
trace(Type.getClassName(Type.getClass(bitmapData))); //flash.display.BitmapData
I’d like to know - where is this behaviour defined?