Does ANGLE work for lime legacy?


I would like to know if ANGLE is supported on legacy openfl and lime. My current projects require lots of work to port to openfl next because of an old shader engine I ve made, and I would love to have support on older machines via ANGLE.


Dont know if legacy works on xp, but I use legacy because I have one of the compatibility issues with my old video card.

I dont have the time to try making legacy work on ANGLE. It does use SDL2, which is promising, but Im not sure if the renderer would be happy.

I can help give pointers to anyone interested in taking a look

I can try if I have time… Any tips will help :stuck_out_tongue:

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