Detect multiple monitors?

I poked around the Lime API but I couldn’t find anything in there, so I’m asking here: in Windows builds is there a way to detect if the player has multiple monitors hooked up?

Yes I think so. This was able to provide me display details on my system:

var displays:Array<Display> = [];
for(i in 0...99)
{
	try {
		var display:Display = System.getDisplay(i);
		trace(display.id, display.name, display.currentMode.height, display.currentMode.width);
		displays.push(display);
	} catch (e) {
		break;
	}
}

Packages:
lime.system.System
lime.system.Display

2 Likes

Ah! Thank you, this is what I needed!

1 Like