Creating TextField crashes mac & ios build

After installing the ‘El Capitan’ OS updating openfl and haxe, even the most basic ‘Hello World!’ program just keeps crashing. I am pretty sure that it is connected to the TextEngine somehow but I am a bit lost on where to start solving this. Sample code and error dump are attached below.

class Main extends Sprite {
    public function new () {
        super ();

        var field = new TextField();
        field.text = 'test';

Use lime 2.9.0 for now. Something seems to have broken in 2.9.1. (at least in combination with TextField…)

I suspect project/src/graphics/cairo/CairoBindings.cpp: void lime_cairo_set_font_size.

Switching to lime 2.9.0 resolved this very issue for me.