I think there is a little problem with Capabilities.screenResolutionX/Y when the device has no button.
For instance on my moto G (android 4.4.4) Capabilities.screenResolutionY returns 1188 when the screen’s height is actually 1280.
I solved my problem with a java extension using getRealSize() but I suppose the lime implementation is done with cpp (and I’m a bit afraid to try rebuilding lime / openfl at work at the moment, tryed once, got late for a project )
And, is there anyway simple way to know the scale factor of the stage (when streching to fit the screen) ?
And the dimensions of the scalled stage (wich are not always the same as screen size to keep ratio).