I’ve been trying to get the debugger working in FlashDevelop and so far it doesn’t seem to be starting at all when I’m targeting AIR. Initially it wasn’t working for Flash either, but I found I could get the Flash debugger working by changing the system file association for .swf files to the debug Flash player. I’ve tried everything I could find that seemed promising at all by googling.
A couple more data points:
1: If I make and build an AIR project, the debugger works properly. It’s only OpenFL projects targeting AIR that don’t have access to the debugger
2: When the OpenFL Flash debugger wasn’t working, I was able to get the AIR version working briefly by running the Flash version and then quickly running the AIR version after. This suggests that the problem with the AIR version is that the debugger isn’t starting, and that if the debugger is present then it will connect.
Hopefully y’all have some ideas because I’ve run out of things to try