I am trying to build lime from source so I can try the latest Tilemap stuff in OpenFL. I’m finding it a nightmare.
I installed lime using
$ haxelib git
Library name : lime
Git path : https://github.com/openfl/lime
I then ran
haxelib run lime build lime ios
This struggled for a very long time with lots of stuff but ultimately prints out
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/587c0772_cairo-fixed.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/587c0772_cairo-freed-pool.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/58757975_ftdbgmem.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/4e8dd41a_hb-warning.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/d779a716_pixman-timer.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/43091967_arm_init.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/43091967_filter_neon_intrinsics.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/bc8a4738_SDL_dynapi.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/46ea07c2_SDL_yuv_mmx.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/d6c3e55d_SDL_diskaudio.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/b3fd6bd3_SDL_sysloadso.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/e412a9da_SDL_render_gl.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/e412a9da_SDL_shaders_gl.o has no symbols
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: obj/iphonesim-c11-dbg/25841ecf_SDL_egl.o has no symbols
I can’t find anyone with this issue and I have no idea what this means. Anyone know what to do?