So I am using the git version and the cairo update seems to work but for one detail:
When using beginBitmapFill vectorial drawing, the texture is not repeated further than it’s original size.
My texture has a 2^n size.
Not a big issue for what I am currently working on, I already managed the issue, but I guess it could be troublesome later on.
…or maybe not.
Might be a problem of positioning.
I just know it doesn’t seem to fill the whole shape.