Are you trying to point out to the generated C++ headers and source files from Haxe?
Lime uses different default output directories now than it used to, though it is now configurable, so you can make it the same as before if you want.
I believe the default is “bin/windows/obj/” and not “bin/windows/cpp/obj” now for the generated code. “bin/windows/neko” is now just “bin/neko” by default
no , im trying to include others headers not generated.
We are talking about project https://github.com/datee/HaxeVLC , which compiled fine before lime version 7.0.0.
I know it has more issues , but now i want to solve this error.
Perhaps you could build a project with and without the older Lime version, and compare the directory structure. I’m still a bit confused what the “cpp/include” path is