Sprite.startDrag(lockCenter:Bool = false, ?bounds:Rectangle):Void
How can the bounds value that is passed in the call to startDrag procedure be accessed after calling startDrag. The bounds rectangle sets a “constraint rectangle for the Sprite” which I assume means that the Sprite cannot be dragged outside that rectangle. But when I set it, there doesn’t seem to be any constraints on where the sprite can be dragged. So I want to double check that it is actually being set.
Thanks in advance.