Hi,
What’s the best (fastest) way to draw a bunch of lines for native targets (specifically android)?
Right now I’m using Graphics.moveTo()
and Graphics.lineTo()
on a buffer Sprite, and then BitmapData.draw()
. (Because this is much faster than just displaying the Sprite on the Flash target)
The lines vary in colour.
P.S. Same question for drawing polygons.
Thanks!