Best way to draw lines for native/android?

Hi,

What’s the best (fastest) way to draw a bunch of lines for native targets (specifically android)?

Right now I’m using Graphics.moveTo() and Graphics.lineTo() on a buffer Sprite, and then BitmapData.draw(). (Because this is much faster than just displaying the Sprite on the Flash target)

The lines vary in colour.

P.S. Same question for drawing polygons.

Thanks!