Testing Away3D-sample MD5Animation presents a blank screen on iOS. Testing on Mac works with no issue.
Tested Away3D-sample View on IOS, and that works no problem.
So now I’m at a loss for what part of Away3D fails on iOS. Nothing crashes; just nothing appears.
Haxelib:
hxcpp: 3.4.64
lime: 5.9.1
openfl: 6.5.3
away3d: 5.0.4
away3d-samples: 5.0.2
Any ideas?
Completely silent fail. Output is the same as on a properly working sample:
MD5Animation[1927:160314] [DYMTLInitPlatform] platform initialization successful
MD5Animation[1927:160262] [MC] Lazy loading NSBundle MobileCoreServices.framework
MD5Animation[1927:160262] [MC] Loaded MobileCoreServices.framework
MD5Animation[1927:160262] Metal GPU Frame Capture Enabled
MD5Animation[1927:160262] Metal API Validation Enabled