I’ve an external text file with a json string with a number of parameters I need to read in. Both Flash and Windows targets work great, but HTML5 is running into all sorts of trouble. HTML5 gives me the message
TypeError: (intermediate value)(...) is undefined
Trying another approach and loading it in binary gives me the message
"Assets.hx:539: [openfl.Assets] There is no asset library named """
Is there a known issue with HTML5 in the latest version? What is this ‘asset library’ that is missing and can I create one? Could the issue be on my end? I’m at my wits end trying to get this working!
[edit]
Using the Loader class instead of Assets seemed to fix most of the issues in all targets. Leaving this up for future reference.