I love Aseprite and OpenFL and I wanted to be able to use .ase/.aseprite files directly in my OpenFL projects without a need to export them as spritesheets.
So I’ve created this library:
Haxelib: https://lib.haxe.org/p/openfl-aseprite/
Github: https://github.com/miriti/openfl-aseprite
It’s still work in progress but I think it’s ready for some projects so I’ve released it.
I also created a Aseprite file format parser that is not dependent on OpenFL and can be used in any other projects:
Haxelib: https://lib.haxe.org/p/ase
Github: https://github.com/miriti/ase
Any feedback would be appreciated!