Hi there, I’m wondering if there is any further plan on this extension.
I need to implement p2p networking for my game and I was trying to use the
cpp/_std/sys/net/UdpSocket.hx and got it working locally but I don’t have the ressource/skills to do the necessary NAT punchthrough with a public rendez-vous server to get through NAT.
So I’m looking at Steamworks API that does this, and can also help to find friends, having a lobby, chat etc…
The extension doesn’t include networking yet, is this plan for the future or should I try to maybe convert YellowAfterlife’s work on gamemaker steamworks integration.
Thank you !