Hi,
right now I am porting my as3 mobile app to haxe, did code conversation but as it uses starling/feather I still compile it to adobe air mobile app. This approach works as a temporary solution but in long term, I would like to get rid of air platform completely. Just wondering if anyone have tried out (something more than the just hello world) HaxeUI 2.0 on mobile targets using openfl, my plan was to drop starling/feather and use just openfl + haxeui. I am mostly interested in performance/stability issues.
Thank you.