Android issues OpenFL 3.0.2


Android is crashing on start with the following error if I build with the latest OpenFL/Lime using the default mode (not legacy):

04-20 15:07:53.350: W/Adreno-ES20(24340): <core_glRenderbufferStorage:660>: GL_INVALID_ENUM
04-20 15:07:53.350: E/Adreno-ES20(24340): <check_framebuffer_attachment:803>: Either the renderbuffer object or it’s type is not defined! Returning error!
04-20 15:07:53.350: E/Adreno-ES20(24340): <check_framebuffer_object_status:1246>: Framebuffer depth/stencil attachment incomplete. Returning GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT!
04-20 15:07:53.403: E/Adreno-ES20(24340): <check_framebuffer_object_status:1212>: No need to validate the framebuffer object status. Returning early with status = 0x8cd6
04-20 15:07:53.411: A/libc(24340): Fatal signal 7 (SIGBUS), code 1, fault addr 0xa54b3c0a in tid 24369 (SDLThread)

Any help appreciated.