Hi,
Has anyone made an obb expansion file for their project? I really require this. Mainly what is needed is that if I put all the projects art assets in obb ( which are swfs) than what should be project.xml entry as well as what will be the corresponding code of it.
There’s more details here:
It would be nice if there would be a way for some of this to become more automatic through the tools, I haven’t used an OBB file myself, personally
@thomasuster, so does this work with swfs also? Meaning can I have swfs in obb and use them in the code?
We try to work with your extension… it’s not easy
But why you use NME and not OpenFL ?
That’s to bad, did you follow the readme?
I added support for text and bitmaps, sounds are easy to add support for. If you can load a swf from a byteArray then just send me a pull request with a method called getSwf in ExpansionReader.
src/extension/androidExpansion/ExpansionReader.hx
public function getBitmapData(id:String):BitmapData {
return BitmapData.loadFromBytes(getByteArray(id));
}
public function getText(id:String):String {
return Std.string(getByteArray(id));
}
For reasons why I use NME ask me on twitter or gitter. @thomasuster or https://gitter.im/haxenme/nme