Hello everyone,
I am looking for a 3d platform(sorry if platform isn’t the correct word) to use and tutorial on how to use it.
I have seen:
a) away3d - I went to their site and it was some Actionscript instead of haxe
b) box2d - I didn’t really got that one
c) h3d - It gives me issues on many classes, I think I am missing some dependancies.
For now as I am just learning how to use openfl, I want to make a cubic box with and camera turning around it.
Any idea,links…resource is welcomed, thanks in advance.
Maybe you mean “3D Engine”?
Box2D is only a physics engine.
There are 3D engines for Haxe.
In OpenFL and Lime, you can use “GLView” to write any OpenGL code you want, including a rotating 3D cube render.
You can start with the Nehe tutoriolas to learn OpenGL http://nehe.gamedev.net/tutorial/lessons_01__05/22004/
It would be cool if they are ported to Haxe (Lime or OpenFL).