I’m just using **Lime**, without OpenFL.

I noticed that through onMouseWheel, deltaY has different magnitudes on different platforms.

The only two targets I currently use are **Windows** and **HTML5**, so I’m not sure how the other ones behave.

- Windows native: multiples of 1
- Chrome and Opera: multiples of 100
- Firefox: multiples of 3
- Edge: multiples of 128

So my question is: is the only decent solution for me to *only* check whether the scroll is negative or positive?

The downside to this is that very fast scrolling will be limited to the event dispatch speed.

I just tested the mouse wheel event in Flash Player (without Haxe). I get multiples of 3.

Thanks!