Render MovieClip animation in separate canvas


In canvas or webgl mode, I would like to render an animation on a separate html canvas.
Is it possible? And how should I process?


This might be possible with multiple Lime windows. I haven’t tested this recently, but that’s one way. You can also use “openfl.js” to reference OpenFL directly from JavaScript, you could control that from one project, running another. Similarly, you could embed a copy of a smaller “child” project, and send messages to it from a parent. Lastly you could try and bitmapData.draw and show the bitmapData.image.src somewhere (which should be a canvas)