I found problem or bug after update libs with target on iOS.
When I have 2 or more touches and release one of them - all touches releasing instantly.
It’s easy to test by this code:
I guess there are bugs in lime 2.6.2. I found one in lime._backend.native.NativeApplication;
touch = new Touch (touchEventInfo.x, touchEventInfo.x, … ->(must be) touch = new Touch (touchEventInfo.x, touchEventInfo.y, …