I am trying to restore as much as I can from a Flash project, and I am working with a moving object behind a mask. The original mask had a gradient to make the object fade away progressively, but for now I have to forget about it.
I noticed that if I activate cacheAsBitmap on the masked object I get glitches, and the masked area is different from the effective mask used.
If I disable cacheAsBitmap the result is correct, so it is an easy fix, and I don’t care too much for the performances (for now, in this case).
Oh, I forgot: Lime 5.4.0 + Openfl 6.1.0