Additional programmer for PocketKingdom for iOS build


Searching additional programmer for PocketKingdom.
Requirements: Should have a mac and device on iOS9 (and ideally iOS7, but iOS9 prioritized); experience with iOS developemnt. Ability to use profiler and know how to compile Lime from source.
Brief job details: Required help with fixing iOS build and basic testing.
Game is already complete, but crash on several problems. (main one - crash with very big stacktrace EXC_BAD_ACCESS (SIGSEGV) + KERN_PROTECTION_FAILURE. I suspect it’s a stack overflow)
Job is paid, but really (I mean, REALLY, ) urgent.

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