360° video on openfl



any idea on how to bring 360° video on openfl?



There are multiple formats, but I presume that a simple implementation is mapping a video into a spherical texture in a 3D library, and using multiple textures for different vantage points. It depends on how many video sources are available, whether it’s one warped video, or whether there are multiple videos (such as “north-facing”, “south-facing”, etc)


thanks for your inputs