Welp, there we go. VS 2014 does not come with cl.exe by default. It appears it can be manually installed, but I only see official downloads for VS 2015. So like you suggested I just created a new system environment variable called ‘HXCP_MSVC’ and set it equal to
C:\Program Files (x86)\Visual Studio 10.0\Common7\Tools
game seems to run and export just fine now, though I’ve noticed that the glow filters I use on text aren’t rendering like they should be. will do some testing tomorrow and see if I can figure that out.
AFAIK, VSC 10 has issues and compiles very slow, if at all. VSC 17 has other issues, too. I installed VSC 15. You need to make a free account here, https://www.visualstudio.com/, and when you log in you can download older versions.
This link is after you have an account and are logged in. It might not work. If not go to downloads after you log in.
Openfl directly, whem i activate flag hardware = true, the fps drops like 10 fps,
new openfl change the way sprite.graphics.draw works? because i use a lot that, and a lots of sprite on scene, like 1 sprite for every tile. Openfl 4.2.0 run really nice, but i need to make this works on new openfl so i can use the fixed SampleDataEvent for music.