Why do I load a large number of images when using SWF as a resource?

Why do we load a large number of images? Shouldn’t it just load SWF?





It is unbearable to generate a large number of requests in this way!
Can the official optimize the SWF function

When SWF assets are processed for use in OpenFL, they are converted to a different format. Everything is actually bundled into a single .zip file, so it should be just one request to your server for the .zip file, and not a separate request for every asset inside.

Because I saw a large number of image requests used in SWF on the browser console