Yes, it’s one drawCall if you use one atlas. If you use more than one atlas at a time, it’s more complex, it depends on z-ordering and how you have distributed your graphics in your atlases, but basically it’s one drawCall for simple project.
Yes, it’s one drawCall if you use one atlas. If you use more than one atlas at a time, it’s more complex, it depends on z-ordering and how you have distributed your graphics in your atlases, but basically it’s one drawCall for simple project.