Scroll wheel delta is inconsistent on different platforms (Lime)

Hey! I’ve been wanting to say how much I admire what you do here. Thank you so much for everything!

I didn’t notice the open issue, thanks for pulling that up!
Personally I would prefer it to be standardized versus exposing the units, as there would still be discrepancies even knowing the units. While I’d be inclined to say it should follow Flash’s standards, you’re probably right that it’s a bit archaic now.

I’m glad it’s being considered though! I think for now I’ll clamp it to -1 to 1, though it’s not ideal.

Thanks for the question about my experience with using Lime! I think it’s a great question. My answer ended up being uncomfortably long for this post, so I’ve made a new topic for it:

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