Openfl.utils.ByteArrayData should be openfl.utils.ByteArray

i’m having this problem with latest openfl version: https://github.com/openfl/openfl/issues/995

my haxelib list is:

actuate: [1.8.2]
akifox-transform: [2.2.0]
devicelanguage: [1.0.0]
foo3d: git [dev:C:\Users\shadowv\foo3d]
gamecenter: 1.0.1 [1.1.1]
golems: [1.2.2]
haxe-gif: [0.3.3]
haxelib_client: 3.1.0-rc.4 [3.2.0-rc.3]
hxcpp: 3.1.37 3.1.39 3.1.48 3.1.68 3.2.102 3.2.193 [3.2.205] 3.2.81
iap: 1.0.4 [1.0.6]
lime-tools: 1.4.0 1.5.6 [1.5.7]
lime: 0.9.7 1.0.0 1.0.1 2.0.1 2.0.3 2.1.0 2.1.1 2.1.3 2.3.1 2.3.3 2.4.1 2.4.4 2.7.0 2.8.2 [2.9.0]
nme-dev: 
nme: 
openfl-admob: 1.2.1 [1.3.2]
openfl-bitfive: 2.0.0 [2.1.6]
openfl-gpg: 1.0.0 [1.1.0]
openfl-gps-lib: 1.0.1 [1.0.2]
openfl-html5: [1.4.2-beta]
openfl-native: [1.4.0]
openfl-samples: 1.3.0 [3.1.0]
openfl-share: [1.1.0]
openfl-unityads: 1.0.1 1.0.3 1.0.4 1.0.5 [1.0.6]
openfl-webview: [1.0.0]
openfl: 1.4.0 2.0.0 2.0.1 2.1.7 2.1.8 2.2.5 2.2.6 2.2.8 3.0.1 3.0.3 3.0.6 3.1.0 3.4.0 3.5.3 [3.6.0]

i have hxcpp at 3.2.205, and is supposed that this bug is solved with haxe 3.2. so what i’m missing?

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did you solved it?
i’m also having problems compiling to android…

i reinstalled haxe from the installer, that fixed it. seems that only doing the update through haxelib is not enough